Let's get to the heart of the game, a very simple action: place a pixel!
Once you've connected and unlocked your wallet, you'll see a bar appear at the bottom of your screen.
It represents the number of pixels you can place. The maximum number is equal to the amount of $KAN you have. When another player places a pixel on top of one you've already placed, you win a new pixel to place on the canvas.
No more pixels...
When you have no pixels left to place, all you have to do is wait for another player to place one on top of yours, erasing some of your pixels, or you can buy new $KAN.
Chosing the color of the pixel
To choose the color of the pixel you want to place, click on the black square below the wallets rectangle. You can then choose your color via hexadecimal code, RGB, saved colors or directly from the color chart.
Placing a pixel
Once you've chosen a color, it's easy to place the pixel: just click where you want to place it. A blinking placeholder indicates the position where it will be placed. You can place up to ten pixels without saving your design. Once you've placed ten pixels or less, you can click on save to the left of the color choice button at the top right of the screen. This will send the transaction and save your design on the blockchain and on Kanvas.
Be careful to save your drawing !
Be careful not to leave the page if you haven't saved, otherwise your entire design will be lost, as it will not have been sent or saved on the blockchain.
You must then validate the transaction if you're using a third-party application (Konio, Kondor etc...).
The pixels continue to blink until the transaction is validated. When the transaction is successful, information appears in a green rectangle in the bottom right-hand corner. If it fails, the error is also displayed, but in a red rectangle.